It has been great to work with my co-authors Dennis Meadows and Linda Booth Sweeney on a book of 22 games that help people learn more about climate change. The three of us have been working in the sustainability field and on related issues for many decades. We've enjoyed building on some of the games from the Systems Thinking Playbook, relating them to climate change learning objectives, and also developing new games that can be applied in a number of different learning contexts (workshops, meetings, conferences, training courses, etc.)
We've organized the 22 games into three types - mass games, that can be played with any size group, such as in a conference setting; demonstration games that a small group can play while a larger group observes; and finally participation games, that groups from 5-25 people can comfortably play.
The three authors have played these games for many years with many different types of learners, from students to senior policy officials, and have built into the game descriptions our own learning about how to frame them, brief and debrief them most effectively. Some are simple and take 2-3 minutes to run, others are more involved and can easily create an interesting dynamic and discussion that can take an hour to work through with participants.
If you want to create a more interactive learning environment when working on climate change and sustainable development issues, consider integrating some of these games into your next presentation, meeting, workshop or conference. It will be one of the things that your audience and participants will remember!
The official publication date is 5 May 2016, but the book will be available beginning April 28. You can pre-order at the Chelsea Green site - The Climate Change Playbook. It will soon be up at IndieBound, and is active at Barnes & Noble and Amazon , and of course you can order from your local booksellers as well.
We hope that enjoy learning about climate change, and playing these games as much as we do!